Job Description
We are looking for a Senior Technical Artist (2D/3D) to join our elite creative team at Apex Interactive. In this role, you will be the bridge between our artists and engineers, pushing the boundaries of visual fidelity and performance across our next-gen titles. You will own our 2D/3D asset pipelines, optimize rendering workflows, and ensure our creative vision is delivered with maximum efficiency.
If you are a problem solver with a passion for both art and technology, we want to hear from you.
Responsibilities
- Develop and maintain efficient 2D/3D asset pipelines and workflows using industry-standard tools like Maya, Blender, and Substance.
- Optimize 3D assets and textures for real-time rendering, ensuring high performance without sacrificing visual quality.
- Create and maintain custom shaders, material libraries, and texture atlases within Unreal Engine 5.
- Collaborate closely with the Art Director and Programming team to troubleshoot technical blockers and implement new rendering techniques.
- Automate repetitive tasks using Python or proprietary scripting languages to streamline the production pipeline.
- Conduct research on emerging rendering technologies and 2D/3D techniques to stay ahead of industry trends.
Qualifications
- 5+ years of experience as a Technical Artist or 3D Artist specializing in 2D/3D pipelines.
- Strong proficiency in 2D/3D software (Maya, ZBrush, Substance Painter/Designer, Photoshop).
- Deep understanding of rendering engines, specifically Unreal Engine 5, with hands-on experience with Material Editor and Niagara.
- Experience optimizing geometry, shaders, and textures for memory and performance constraints.
- Proficiency in scripting languages such as Python or C#.
- A strong, professional portfolio showcasing both artistic work and technical breakdowns.